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Increasing ranged crit
2010-03-03 00:00:00
Quote:Agility <br />40 Agility = 1 crit <br />21 Agility = 1 dodge <br />1 Agility = 1 Ranged Attack Power <br />1 Agility = 1 Melee Attack Power <br />1 Agility = 2 Armor <br />Crit/Hit <br />22 Crit Rating = 1 Crit <br />1 Crit = 1 of your tooltip DPS, or 1.3 with Mortal Shots <br />15.75 Hit Rating = 1 Hit <br />Note: To prevent misses you need +5 hit when fighting opponents of your level, and 9 when fighting raid bosses. <br /> <br />from the sticky FAQ-Moved to Kil'Jaeden <br />Alcattle 80 NE Hunter <br />Deadcattle 80 Gnome Death KnightSomeone here is seriously frustrated. <br />So tell me, do you real...
Sword of the New World Launches This Week
2009-11-07 00:00:00
which you can grab here. Instead of using a swords and sorcery, men-in-tights type of setting, Sword of the New World takes place in a fant...
StarCraft 2 Bonanza: Beta Still Not Dated, But New Screenshots, Singleplayer Details
2009-09-26 00:00:00
done--not really, but you know what I mean? You're always trying to make it as strong as you possibly can. You're always arguing about the smallest detail. You're always working on the littlest, tiniest thing you can think of to improve the game.
I can't tell you how many times--we have selection geometry in the game. When you do a click, we don't test against every poly in the game. It would be insane. We have ...
IMGDC Coverage
2009-09-22 00:00:00
Welcome to the 559th edition of Loading... If you aren't reading this in your e-mail, you could be. Sign Up<br />**Special Content Today**<br />We are fortunate enough to have a video interview with none other than Dr. Richard Bartle, a legend in the MMOG industry. Enjoy!<br />Cody "Micajah" Bye was honored to sit down with one of the true visionaries of online gaming at IMGDC 2007, Dr. Richard Bartle, and we bring our time with Dr. Bartle to you in streaming video, complete with all the dry English wit and class he brought to the Indie MMO conference. Bartle, whose very accessible and fun-to-read scholarly work is required reading for anyone hoping to understand MMOs and MMO communities, speaks to the challenges and great opportunities for virtual world games developed by an indie developer with complete creative control over his or her work.<br />Dr. Richard Bartle Video Interview<br />Last week we asked the development community what could be done to lower the barrier to entry to massively multiplayer games. I posted many of the answers in, "Devs Tear Down The Wall". Chris Klug, the Creative Director of Stargate Worlds weighed in over the weekend and his insight, as usual, is right on.<br />"The one thing that would lower the barrier to entry would be to choose a game topic that would appeal to a broader audience than simply aiming at geeky gamers. For instance, an MMO detective game, an MMO romance soap-opera game, an MMO sports title, all would have the potential to open the space to a much broader audience. We tend in the industry to design games only for ourselves." - Chris Klug, Creative Director - Stargate Worlds<br />The most intriguing idea in that quote is that developers design games that they themselves would like. It's a basic premise and of course it is true; most basic premises are. The bottom line is that until some bright light who enjoys sports games also starts enjoying MMOs that we aren't likely to see a good MMO sports title delivered. Role playing games are by their very nature and design a cooperative experience. So far, sports titles have not reached the same level. Someday...dare to dream!<br /><br />This past weekend my comrades in virtual ink Jeff Woleslagle and Cody Bye attended an event in Minneapolis geared toward independent game development. You can explore all of the IMGDC event coverage right here.<br />I've been a fan of independent developers since, well, that's all that there were. I'm old you see, at least in terms of this industry. I remember when Allakhazam was a twelve-page site updated by hand by a lawyer sitting in his Philadelphia office wanting to do something other than deal with the law.<br />I remember when Ultima Online launched and the cries that "nobody will pay a monthly fee" rang throughout the gaming interweb industry.<br />I remember when Lum the Mad and Shlonglor were writing nasty bits about games rather than developing them.<br />I remember when EverQuest had a 989 Studios logo on it.<br />Can an independent team compete in the massively multiplayer online game market today? I would like to believe that the answer to this question was in the affirmative, but at least from a "first launch" perspective I can't rationally believe that it is true.<br />Even taki...
Big And Tall Shop
2009-09-17 00:00:00
pit of decay. I often take time out to kiss the gigantic blow up doll that sits in the queen-sized chair next to me. Other times I just go online where in seconds I can find a naked virtual girl to kiss on my towering LCD monitor. Even other times I go online and yell out things in General Chat that I know will incite an explosive discussion. See, I'm not all bad.Thank you again for putting forth such a massive effort.Prodigiously yours,BoomHyde"Did I go overboard with my Kirstie Alley comment?Post a comment at the bottom of this blog. If you are shy (or female and sending in naughty pictures) you can E-Mail me. Every good guild needs a home. A home free of gold ads, secondary market farmers. Look no further than GuildPortal.com.Exclusive new TenTonHammer.com Content! Let us entertain you or at the very least waste some of your time at work.09.19.200...
CCP CEO Speaks About EVE Online, Industry
2009-09-11 00:00:00
it. We've heard from many people that they haven't wanted to try the game because there's no character representation in it; you can only be a spaceship."
Some veteran players, however, have scoffed at this planned development, saying that pressing existing issues, such as node lag ...
Atlantica Online Best MMORPG Of The Year PC Reviews
2009-08-26 00:00:00
Yahoo Messenger. A reward is given every time an individual answers another fellow gamer question. So, there's always someone willing to offer assistance. Atlantica Online has an in-game forum that you can use to post announcements about recruiting or particular items you wish to sell. The price to post is 1,000 gold. It a fun extra feature if you want to splurge.
There is an opti...
formed to visit the
2009-04-13 00:00:00
level 48-56 bears. This will aid players in leveling up their cooking skill to 300 without fishing. Daily cooking quests are available from The Rokk, at the lake north of Shattrath City! In addition to gold, you can receive ...
link in an email make sure that
2009-04-13 00:00:00
email, you can see that actual address that it reaches in the Address bar at the top of your web browser. For example right now your address bar will show indicating that you are viewing a thread on the wow-europe forums. If you ...
to collect information
2009-04-13 00:00:00
good people as well as good players and you will enjoy the atmosphere in our guild and our raids. We're relaxed in time commitment, but serious in achieving our goals and our approach to raiding. If you have any questions, you can speak to Arandelle, ...
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